0:00:12 | come a three of the and |
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0:00:16 | i hope we're or you had good sleep |
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0:00:18 | after is to is for circular |
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0:00:20 | so back to this go i i i hope you enjoy it |
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0:00:24 | and do you your the the music there |
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0:00:27 | so why won't read or the names some the links a to repaid use but in case you want to |
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0:00:32 | have |
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0:00:33 | with brave guys and are also uh invited to your garden party |
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0:00:37 | there will be doing so the on the uh on the conference web page |
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0:00:42 | i was especially a it is harm core just band but |
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0:00:45 | that was playing in one of the rooms that was re reexamine |
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0:00:48 | people from uh |
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0:00:49 | ordinary secondary school mode even music second can very group |
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0:00:53 | so uh a good and you can you can visit the |
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0:00:56 | their rip sorry |
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0:00:57 | or just type harm core prague to do ruin |
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0:01:01 | you will get it |
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0:01:02 | uh there is one a |
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0:01:05 | warm |
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0:01:07 | mixed white please |
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0:01:13 | oh yes |
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0:01:14 | okay so one one practical remark remote the restaurant |
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0:01:18 | we had the sum compliance like to you in the plumbing you |
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0:01:22 | uh a short clues from you use the not be type of food i won't |
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0:01:26 | so uh the the the solution is to ask or or do not a a uh uh the information desk |
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0:01:32 | and she will be happy to a device you a rest around in be vicinity of these place |
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0:01:37 | or or or or or or the there |
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0:01:40 | no uh uh this at all |
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0:01:42 | or the practical in four |
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0:01:44 | and we will have for an invitation a two us very here you are a conference |
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0:01:49 | number you are most probably only is from a some you know of pixels |
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0:01:58 | we morning |
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0:02:00 | this morning i would like doing that are used to you |
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0:02:02 | that two thousand and two L international conference on merging signal processing applications |
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0:02:09 | or use by twenty two well |
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0:02:12 | my name is by most problem in is and i am the general so obvious park where B to out |
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0:02:18 | use but where and good where all these marked it works wrong |
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0:02:21 | it is a full quorum forums organise by the signal processing society |
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0:02:26 | it is expected to be the third major problem for some of the some side view |
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0:02:30 | but together with i ask for nice here |
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0:02:33 | but because it used |
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0:02:35 | you is not dressed primarily to practising engineers |
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0:02:39 | of course everybody is welcome wall |
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0:02:42 | i was uh going to be a course in practice problem |
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0:02:45 | something else that makes use by be my when i see here |
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0:02:49 | use that to do will be held every year here at the same place and time |
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0:02:53 | you "'cause" been plan one for one with a consumer electronics show |
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0:02:58 | so give her beam last very guns |
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0:03:00 | in early january |
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0:03:03 | when we say practising and you here |
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0:03:06 | my the and some more who has a master's degree |
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0:03:09 | in general signal processing |
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0:03:11 | i i is or the presentations and expected to be applications already it |
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0:03:16 | and more can thing as a very clear to |
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0:03:19 | to first a good participation from mean dusting use by we also include but as patients without that paper |
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0:03:27 | of course papers first can be some you two |
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0:03:29 | and that these papers would be are in the R you i drip we explore |
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0:03:33 | but we're one from is mark expect to be a if you're at the girl |
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0:03:38 | in another major component of the conference |
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0:03:40 | is that the most rooms |
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0:03:42 | what we call show and they are here by cast |
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0:03:45 | and in have you sure we will have to house |
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0:03:48 | plan i to present creations |
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0:03:50 | and by discussions |
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0:03:52 | you can find more maybe from in the call for papers that we have a the information of both here |
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0:03:57 | by cash |
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0:03:58 | or blues and see me |
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0:04:02 | so here are all invited you to submit papers for is is where well |
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0:04:06 | one more thing |
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0:04:07 | the corn firms "'cause" not go about to the local yeah |
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0:04:10 | we can you to submit your idea for a ago |
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0:04:13 | and that there will be a three hundred the world |
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0:04:16 | for the log which or |
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0:04:17 | so i hope to see you all next gen was very guess it would be fine |
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0:04:22 | thank you |
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0:04:28 | thank you nose |
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0:04:29 | and it's time |
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0:04:32 | i |
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0:04:33 | i'm i'm to start the |
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0:04:35 | brisbane is primary |
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0:04:37 | or speaker will be a the channel |
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0:04:39 | and the like colleague your |
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0:04:42 | and chambers |
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0:04:44 | technical program chair |
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0:04:45 | we introduce or speaker |
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0:04:47 | from a |
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0:04:57 | good morning uh light is in uh uh and from then i'd like to uh gain by repeating what ones |
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0:05:03 | as Z and for that was of you who attended the uh check the evening uh yes to the evening |
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0:05:09 | it was a about very special |
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0:05:11 | that a page in and the uh music uh uh well as a a special uh experience that with |
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0:05:17 | thank you very much to the local organisers work i in that |
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0:05:24 | a bit by great applied to to uh |
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0:05:27 | introduce a a a it it |
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0:05:29 | doubt this morning |
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0:05:31 | just a battery quick look at is uh uh uh C B |
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0:05:36 | or by a will show you that uh |
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0:05:39 | it's a sort of battered simple |
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0:05:41 | whose who or but uh |
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0:05:44 | some of the leading |
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0:05:45 | academic |
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0:05:46 | and industrial |
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0:05:49 | unit |
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0:05:50 | in the U |
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0:05:51 | he V C he's degree in the nineteen eighty two |
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0:05:56 | from |
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0:05:56 | print then |
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0:05:58 | but really |
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0:05:59 | and than food |
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0:06:02 | following that C work |
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0:06:03 | at |
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0:06:04 | at and T bell lab |
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0:06:06 | multi he'll you to see |
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0:06:09 | the about |
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0:06:10 | how out so |
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0:06:11 | with that so and uh in california |
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0:06:14 | and since nine |
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0:06:17 | ninety i |
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0:06:18 | he's work that uh the microsoft |
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0:06:21 | with a |
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0:06:22 | and uh in redmond washington U N |
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0:06:25 | where he heads the communications and collaborative systems systems research |
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0:06:32 | philip has being a wheel |
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0:06:34 | so than for the ieee signal processing society |
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0:06:39 | most recently each yeah the multimedia technical committee |
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0:06:45 | and old so it's a so on the signal processing society by committee |
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0:06:51 | each distinguish is a a with it B and twelve |
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0:06:55 | a side please |
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0:06:56 | piper what in ninety ninety three |
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0:06:59 | and more recently in two thousand and seven |
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0:07:03 | even a the best paper award from the ieee transactions on multimedia |
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0:07:10 | so thank you again guy in to fit it for agreeing to uh make this presentation |
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0:07:16 | i i and i'm sure the whole O D and is looking forward to is |
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0:07:20 | to all |
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0:07:21 | in that it communication |
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0:07:23 | it |
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0:07:31 | you very much for the introduction it's a great honour to be on the stage especially with fred jelinek over |
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0:07:36 | here he was an inspiration to me early in the career |
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0:07:39 | and thanks all of you for coming uh to the plan area to at and after |
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0:07:43 | have to the banquet i don't think i ever be in |
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0:07:46 | at M plan a right after the bank so this a new experience for me i'm kind of looking for |
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0:07:50 | to seeing what these plan is actually like |
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0:07:54 | so i'll be talking about immersive of communication |
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0:07:56 | um |
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0:07:57 | there won't be any equations |
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0:07:59 | in my slides |
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0:08:00 | no signal processing people sometimes don't really understand things and less there |
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0:08:04 | this math behind it so i'll give you some references |
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0:08:07 | uh |
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0:08:09 | signal processing magazine had the special issue in numbers of communication that came that in january you can look at |
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0:08:14 | that |
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0:08:15 | and just last week a bunch of us submitted a paper to the ieee proceedings as part of their hundred |
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0:08:20 | anniversary um both of these are numbers of communication |
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0:08:24 | so the last |
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0:08:25 | second |
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0:08:26 | paper here um the fines of communication to be |
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0:08:30 | exchanging natural social signals with remote people |
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0:08:33 | as in a face to face meeting in a weighted suspense |
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0:08:36 | disbelief |
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0:08:38 | uh in being there |
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0:08:41 | this is uh |
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0:08:42 | not a new idea by any means the |
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0:08:44 | telephone was invented a hundred and thirty five years ago and that was the first grade breakthrough an immersive communication |
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0:08:51 | it wasn't long after the telephone was invented a here's a cartoon that came out oh |
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0:08:55 | three years later |
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0:08:57 | uh that people were starting to look at much more immersive scenarios |
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0:09:01 | so this is a |
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0:09:02 | by george them are yeah a |
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0:09:03 | um |
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0:09:05 | the |
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0:09:06 | caption of the bottom |
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0:09:08 | read something like uh |
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0:09:10 | uh as as these uh |
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0:09:12 | parents are here in london in |
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0:09:14 | uh uh uh watching their daughter in ceylon |
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0:09:18 | play badminton |
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0:09:20 | and |
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0:09:21 | father says speech |
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0:09:23 | come over here i want to whisper |
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0:09:25 | she comes over |
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0:09:26 | that's yes |
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0:09:27 | pop here |
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0:09:28 | uh |
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0:09:29 | who who's that charming |
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0:09:30 | uh lady |
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0:09:32 | playing by charlie side |
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0:09:34 | uses a |
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0:09:35 | um she's just come over from london um i'll introduce you after the game |
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0:09:39 | so we don't really have this kind of immersive of communication system even today but perhaps something that comes fairly |
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0:09:44 | close |
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0:09:45 | are tell a present systems |
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0:09:47 | tell presence uh as defined by |
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0:09:50 | the industry conference |
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0:09:52 | newsletter wayne house review is |
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0:09:55 | a video conferencing experience that creates the illusion that the remote participants are in the same room with you |
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0:10:01 | so probably the quickest way to get a sense of what that means today is to take a look at |
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0:10:07 | a thirty seconds just go |
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0:10:09 | commercial |
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0:10:13 | yeah |
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0:10:14 | hmmm hmmm |
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0:10:17 | hmmm |
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0:10:22 | ooh |
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0:10:26 | i |
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0:10:27 | i |
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0:10:28 | i |
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0:10:31 | i |
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0:10:37 | uh |
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0:10:39 | so so one can be uh |
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0:10:44 | so here you seen |
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0:10:45 | high definition video conferencing so compelling that one participant has forgotten that his counterpart is |
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0:10:53 | is remote |
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0:10:55 | so this just go tell the present system uh |
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0:10:58 | uh and others |
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0:10:59 | uh like them H B halo another others |
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0:11:02 | um off offer |
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0:11:04 | high definition audio and video lots of bandwidth |
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0:11:07 | um |
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0:11:08 | to try to create this solution of being in the same room |
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0:11:12 | um |
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0:11:13 | is this a breakthrough in a of communication or is just a lot of uh |
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0:11:19 | high definition televisions and a lot of bandwidth well |
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0:11:21 | in a sense they're both |
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0:11:23 | okay so |
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0:11:24 | i contend that these are |
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0:11:26 | bridge |
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0:11:26 | uh to the future and we're about to see um |
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0:11:30 | uh a rapid progress in this area of for the next few years |
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0:11:34 | so put that in the context as take a look at |
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0:11:37 | um |
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0:11:38 | a brief history of television |
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0:11:40 | television |
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0:11:41 | was invented in its current form and |
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0:11:43 | nineteen |
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0:11:44 | twenty |
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0:11:45 | six |
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0:11:46 | uh |
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0:11:47 | as a counterpart to the telephone |
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0:11:49 | so here you see one of the first television set |
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0:11:52 | eighteen T uh bell labs |
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0:11:55 | uh |
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0:11:56 | next to a telephone |
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0:11:58 | because the television is meant to communicate |
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0:12:00 | as a visual part of the telephone |
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0:12:02 | so here it is |
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0:12:05 | eighteen T president walter gifford |
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0:12:07 | uh |
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0:12:08 | in a you are K at bell labs talking to herbert hoover then secretary of commerce and washington D C |
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0:12:14 | in nineteen twenty seven |
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0:12:16 | so the first |
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0:12:17 | distance television call |
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0:12:20 | uh and shortly thereafter the television became |
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0:12:24 | the broadcast medium that we know today whereas |
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0:12:27 | video telephony |
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0:12:28 | um took another forty years to become the eighteen T picture phone |
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0:12:33 | uh |
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0:12:34 | the picture phone was a |
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0:12:35 | a stunning |
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0:12:37 | technical success but also a stunning |
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0:12:39 | commercial failure |
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0:12:41 | so by nine teen seventy nine when i was |
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0:12:45 | in intern at bell labs |
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0:12:47 | down the hall from me on the desk of my lab director bob lucky was the |
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0:12:52 | last remaining |
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0:12:53 | working |
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0:12:55 | picture phone in the world |
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0:12:57 | but would often complain that nobody ever called them on it |
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0:13:04 | did a forty years after that |
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0:13:06 | uh experience is actually very similar |
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0:13:09 | uh |
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0:13:10 | except that now these little rectangular images are on general purpose computers |
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0:13:15 | um |
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0:13:16 | or or on your phone now |
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0:13:18 | um but pretty much the experience the same there small little rectangular images of video |
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0:13:24 | video conferencing |
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0:13:25 | similarly |
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0:13:26 | um has been |
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0:13:28 | the same |
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0:13:29 | uh |
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0:13:29 | the for the last forty years in some sense here's the bell labs video conferencing system in nineteen sixty seven |
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0:13:35 | you can see the round tape around |
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0:13:38 | tables and multiple monitors cameras on top of |
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0:13:41 | each monitor or the |
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0:13:43 | data monitor |
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0:13:44 | um which looks very similar to the |
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0:13:46 | you know |
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0:13:47 | the recent tell presents as |
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0:13:48 | today |
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0:13:50 | so |
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0:13:52 | why do why contend that |
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0:13:55 | there's about to be a series of rapid breakthroughs in immersive communication when |
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0:13:59 | the last few years not much as happened in visual communication well |
---|
0:14:03 | several reasons |
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0:14:05 | the first is the internet |
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0:14:06 | okay so the internet |
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0:14:08 | has caused a divorce between |
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0:14:11 | the format |
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0:14:12 | of the content and then medium over which it is scary |
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0:14:16 | so when the past telephone calls were carried over telephone networks |
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0:14:20 | television over television networks are over |
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0:14:22 | radio and so forth |
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0:14:24 | today day all those are carried over the internet so there's a big possibility now |
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0:14:29 | of |
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0:14:30 | inventing arbitrary formats and they'll all be carried over in |
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0:14:34 | uh the second is of course the cost of computation band with an resolution has a in dropping exponentially for |
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0:14:42 | so long |
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0:14:43 | and that there essentially free now compared to what they work twenty years ago |
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0:14:48 | and the third reason is the technology |
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0:14:51 | evolves faster than biology |
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0:14:53 | okay so |
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0:14:54 | they will become |
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0:14:56 | bill be a threshold at which |
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0:14:59 | the number of bits per second that were able to capture transmit and render |
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0:15:04 | uh sir is what we can actually pass through the neural cut set around our bodies okay so at that |
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0:15:10 | point |
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0:15:11 | um |
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0:15:12 | we should have freedom to do whatever |
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0:15:14 | we like |
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0:15:15 | and |
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0:15:16 | the question is |
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0:15:17 | what do we want |
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0:15:19 | the future of you min |
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0:15:21 | communication to look like at that |
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0:15:24 | a |
---|
0:15:24 | so to the extent that hollywood is the |
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0:15:27 | uh keeper of our collective dreams |
---|
0:15:30 | you know |
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0:15:30 | be answer that hollywood |
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0:15:32 | would give is that they want |
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0:15:34 | communication to be immersive whether it's like |
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0:15:37 | uh |
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0:15:38 | the uh a hole attack in star trek or the jedi council meetings and star wars or |
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0:15:43 | the matrix in the matrix or |
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0:15:45 | um |
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0:15:46 | in in avatar |
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0:15:47 | um |
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0:15:48 | communication should be mercer |
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0:15:53 | however |
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0:15:53 | not all communication will be numbers |
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0:15:56 | okay we will continue to send S M S messages |
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0:16:00 | uh and the reasons are that there you know there are some reason such as privacy that we we we |
---|
0:16:05 | don't want to send everything |
---|
0:16:07 | about about so this is anticipated you can buy |
---|
0:16:10 | the jetsons and nineteen sixty two |
---|
0:16:13 | so here's |
---|
0:16:13 | change S and putting on her vanity filter |
---|
0:16:16 | before she makes an early morning video call to her friend gloria |
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0:16:20 | unfortunately flores |
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0:16:22 | on vanity filter has an embarrassing |
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0:16:24 | mel function |
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0:16:26 | then there's one of my famous my favourite cartoons |
---|
0:16:29 | uh |
---|
0:16:30 | it's this |
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0:16:31 | uh |
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0:16:31 | from pete steiner in the new york in nineteen ninety three |
---|
0:16:34 | i'm the internet |
---|
0:16:36 | nobody knows you're a dog |
---|
0:16:38 | no know that's |
---|
0:16:38 | still pretty much true today there reasons why uh we don't want to review reveal everything about ourselves |
---|
0:16:45 | and yet for the more complex |
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0:16:47 | human interactions |
---|
0:16:50 | a more creative things that we do with each other |
---|
0:16:52 | um we need more margin |
---|
0:16:54 | because we're social animals we have of all to work with each other best face to face |
---|
0:16:59 | so how we position ourselves relative to each other |
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0:17:02 | no where we sit |
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0:17:03 | what how we just your |
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0:17:05 | are are gaze |
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0:17:06 | um awareness of all of those things they're all very important |
---|
0:17:11 | and these have been studied um |
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0:17:13 | but social psychologists and |
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0:17:15 | and others engineers who build system |
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0:17:18 | for example uh the work by no i and and can |
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0:17:21 | and them the berkeley multi view project it build a system that |
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0:17:25 | uh preserves i gaze |
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0:17:26 | teleconferencing and they've shown that |
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0:17:28 | trust improves |
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0:17:30 | uh with correct i gaze |
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0:17:32 | so |
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0:17:34 | i gaze is bin |
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0:17:36 | uh |
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0:17:36 | a subject a video conferencing for |
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0:17:39 | a long time there many solutions |
---|
0:17:41 | have meters cameras behind screens |
---|
0:17:44 | you interpolation and and many others here's an example of view interpolation where there's an upper camera |
---|
0:17:49 | you when a lower camera view one they can be interpolated to get |
---|
0:17:52 | um |
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0:17:53 | better i gave |
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0:17:57 | not only I gaze it's important it's uh i |
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0:17:59 | reference and gesture |
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0:18:01 | so here some examples from the early nineties |
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0:18:04 | tongue and min "'em" and showed it chi ninety one |
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0:18:07 | a a system that |
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0:18:08 | had had a shadow of the remote collaborator behind the the collaboration surface |
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0:18:13 | and a year later |
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0:18:14 | you she had a same is clear board |
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0:18:17 | um where the actual video of the |
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0:18:19 | of the remote collaborator |
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0:18:21 | was projected onto the |
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0:18:22 | on the for the shared sir |
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0:18:26 | here's an example uh that's |
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0:18:28 | um |
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0:18:29 | more recent P H P connect board |
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0:18:31 | which |
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0:18:32 | uh |
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0:18:33 | is an update on it she's clear board |
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0:18:35 | in that |
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0:18:37 | perfect i gaze is established |
---|
0:18:39 | by tracking |
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0:18:40 | the position of the |
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0:18:41 | observers had as well as the eyes of the |
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0:18:44 | uh a of the |
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0:18:45 | the uh a person in the video |
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0:18:47 | so that |
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0:18:48 | um um |
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0:18:49 | the eyes of the on the video are always on the um |
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0:18:52 | path |
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0:18:53 | between the observer and the camera which is located time |
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0:18:56 | the screen |
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0:19:00 | at there many other |
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0:19:01 | cues the uh days and gesture |
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0:19:05 | um |
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0:19:06 | both auditory and visual starting perhaps with |
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0:19:09 | peripheral awareness of what's going on in the room |
---|
0:19:12 | and consistency between the local space in the remote's space |
---|
0:19:15 | so if you look back to at |
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0:19:17 | the tell present systems today |
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0:19:20 | you'll see that |
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0:19:21 | if these preserve those first two characteristic |
---|
0:19:24 | so |
---|
0:19:25 | per full awareness is provided by very large |
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0:19:29 | tell it |
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0:19:30 | okay so we know what's going on and that remote room |
---|
0:19:34 | um |
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0:19:36 | consistency between the local room and the remote room as |
---|
0:19:39 | is preserved by |
---|
0:19:40 | uh making the |
---|
0:19:42 | the desks look the same painting the walls to be a the same colour and all the different room so |
---|
0:19:48 | uh |
---|
0:19:50 | no difference between the back |
---|
0:19:52 | of of of one room and the back of another |
---|
0:19:54 | um |
---|
0:19:56 | so |
---|
0:19:56 | if you talk to the H P |
---|
0:19:58 | guys |
---|
0:19:59 | um they'll tell you that the halo system which was one of the first |
---|
0:20:02 | which was probably be first um system in this category to come out |
---|
0:20:06 | that was the collaboration between H P and |
---|
0:20:09 | the film the hollywood studio dreamworks |
---|
0:20:11 | and |
---|
0:20:12 | you know how we what is is set you know be know how to |
---|
0:20:15 | they know how to um |
---|
0:20:17 | uh |
---|
0:20:20 | use "'em" uh you um use illusion just suspend spend one's disbelief in actually being there |
---|
0:20:27 | but there are many other |
---|
0:20:28 | immersive of cues uh spatial cues |
---|
0:20:31 | um for example uh distance |
---|
0:20:34 | uh in audio is is uh indicated by |
---|
0:20:38 | a combination of relative loudness |
---|
0:20:40 | uh direct reflected energy and direct reverberant energy ratios |
---|
0:20:44 | as we can see and in these uh these clip |
---|
0:20:48 | oh yeah it's |
---|
0:20:50 | right and i seven is does two yeah |
---|
0:20:54 | so that one's |
---|
0:20:55 | presumably further away than this one |
---|
0:20:57 | oh yeah face |
---|
0:20:59 | a in the next set is |
---|
0:21:01 | does a to that was is probably adjusting the volume |
---|
0:21:05 | but you can |
---|
0:21:06 | uh i'm |
---|
0:21:07 | and of course direction is is given by in true inter aural temporal role and interaural intensity differences between you |
---|
0:21:13 | two years |
---|
0:21:14 | um |
---|
0:21:15 | and on the visual side |
---|
0:21:17 | um there are many many is |
---|
0:21:19 | cues on give you some examples of those |
---|
0:21:21 | relative size and perspective combined to give you a sense of |
---|
0:21:25 | distance |
---|
0:21:26 | and um also absolute size |
---|
0:21:29 | this of the same cues it are used in the famous |
---|
0:21:32 | aims room illusion |
---|
0:21:34 | uh occlusion lighting and shadow are also very important first giving a sense of |
---|
0:21:39 | at distance |
---|
0:21:40 | um |
---|
0:21:41 | in augmented reality it's very important to be able to paint you objects into a scenes such the |
---|
0:21:46 | occlude the background and yet uh do not occlude the foreground |
---|
0:21:51 | uh lighting in shadow were very important not only for real is some but also |
---|
0:21:55 | for um actual depth perception so if you look at this picture of the foot prints in the and |
---|
0:22:01 | um |
---|
0:22:02 | lighting and shot oh |
---|
0:22:03 | give you an impression of one |
---|
0:22:05 | uh a print being impressed into the the and the other one |
---|
0:22:09 | uh |
---|
0:22:10 | being above above the sand |
---|
0:22:13 | so |
---|
0:22:14 | a show of hands how many of you |
---|
0:22:16 | perceive the top foot prints to be the one that's impressed into the same |
---|
0:22:21 | into into the same |
---|
0:22:23 | okay |
---|
0:22:24 | and how many the bottom |
---|
0:22:28 | okay uh |
---|
0:22:29 | maybe one percent |
---|
0:22:31 | think the bottom a ninety nine the top |
---|
0:22:33 | um now keep your eyes fixed on that |
---|
0:22:40 | "'kay" don't blink because if you blink you probably change your mine |
---|
0:22:47 | okay so |
---|
0:22:49 | even even shot all uh a has something to do with depth perception |
---|
0:22:54 | uh focus as well so use a very large |
---|
0:22:57 | city D china |
---|
0:22:58 | uh but if we change the a focus |
---|
0:23:01 | the foreground background it suddenly shrinks down to look something like like a little model that might be |
---|
0:23:06 | uh |
---|
0:23:07 | next year |
---|
0:23:07 | model trains set |
---|
0:23:10 | of course there the the uh |
---|
0:23:12 | very strong cues of skates star got be and motion parallax |
---|
0:23:16 | so some of you may be able to cross your eyes and fuse these images |
---|
0:23:20 | and you get a very strong sense |
---|
0:23:21 | uh of of dat |
---|
0:23:23 | um |
---|
0:23:25 | and all show an example of motion parallax later on |
---|
0:23:27 | but |
---|
0:23:28 | so are these cues uh important for communication |
---|
0:23:32 | that's the question and i contend that the R |
---|
0:23:34 | um clearly are current communication systems do not convey this information |
---|
0:23:39 | and clearly they are not |
---|
0:23:40 | satisfactory are are are not uh |
---|
0:23:44 | um |
---|
0:23:45 | no the can't fulfil every need for communication that we have we continue to meet in person and whenever we |
---|
0:23:51 | are able |
---|
0:23:52 | we continue to travel to work |
---|
0:23:54 | we continue to |
---|
0:23:56 | attend parties and |
---|
0:23:58 | weightings in person we continue to come to meetings like this you know why don't we just |
---|
0:24:03 | email all are talks |
---|
0:24:05 | our slides to each other |
---|
0:24:06 | and just a stay at home well because there's something |
---|
0:24:10 | valuable about we feel about being here in person |
---|
0:24:13 | um and our current communication systems don't convey that |
---|
0:24:16 | but i |
---|
0:24:17 | believe that um the tools of signal processing will help us |
---|
0:24:20 | um bridge that yeah |
---|
0:24:24 | so |
---|
0:24:25 | if we're of a physicist you might take a different approach |
---|
0:24:32 | case of this is is uh i've read have uh actually succeeded in transporting matter |
---|
0:24:37 | uh a small molecule |
---|
0:24:39 | um over us |
---|
0:24:41 | significant distance |
---|
0:24:42 | um and this is how it would work if you were to use it for uh |
---|
0:24:46 | uh transporting you know somebody |
---|
0:24:49 | so you me too |
---|
0:24:50 | a different part the world i would step into a matter transporter |
---|
0:24:53 | i would be frozen down apps the zero |
---|
0:24:56 | i be turned into a little break of |
---|
0:24:59 | bowes einstein compensate inside |
---|
0:25:01 | in the process of schooling down i would it be light |
---|
0:25:03 | light would be transmitted to another place |
---|
0:25:07 | would shine on another little break |
---|
0:25:09 | of bowes einstein kind and set |
---|
0:25:11 | and then |
---|
0:25:12 | my original state would be reproduced |
---|
0:25:15 | of course if i |
---|
0:25:16 | don't |
---|
0:25:17 | plead lee cool down to zero i may leave some state behind hind uh with unforeseen consequences |
---|
0:25:25 | it's also sobering to think about |
---|
0:25:27 | uh what quantisation and data compression would do on um on the way |
---|
0:25:32 | rate distortion optimized mpeg four thousand |
---|
0:25:38 | um |
---|
0:25:38 | but at microsoft research for mostly computer scientists and signal processing people so |
---|
0:25:43 | we take a different approach which is |
---|
0:25:45 | we do the |
---|
0:25:46 | the um transportation uh uh matter virtually rather than physically |
---|
0:25:51 | um and we achieve that through court a transformation |
---|
0:25:55 | so if you imagine |
---|
0:25:57 | a person in a real space over here |
---|
0:26:00 | um |
---|
0:26:01 | he's got some court |
---|
0:26:02 | system in as local space and we just do a coordinate transformation |
---|
0:26:07 | uh of that over into to some |
---|
0:26:09 | no map that coordinate system into the coordinate system of some other states |
---|
0:26:12 | an if we do that for several people then we get them into the same |
---|
0:26:16 | the same |
---|
0:26:18 | so depending on whether the space that there being transported into |
---|
0:26:22 | is a virtual or real |
---|
0:26:24 | um it leads to two different approaches |
---|
0:26:27 | uh i'll |
---|
0:26:28 | um |
---|
0:26:29 | talked about both of these you might sort of a |
---|
0:26:31 | identify the first one with |
---|
0:26:33 | the movie the matrix if you're familiar with that |
---|
0:26:37 | everybody goes into a a virtual world |
---|
0:26:39 | um |
---|
0:26:40 | the second approach could be identified with the movie avatar in which you send |
---|
0:26:45 | a physical representative of yourself into are real physical |
---|
0:26:48 | space |
---|
0:26:49 | so i'll talk about |
---|
0:26:50 | um |
---|
0:26:51 | each of these |
---|
0:26:52 | starting with the first one |
---|
0:26:54 | so the virtual or |
---|
0:26:55 | the matrix movie approach |
---|
0:26:57 | um can be applied to what we call fully distributed meetings |
---|
0:27:01 | so we have people who are |
---|
0:27:03 | and completely separate places around the world maybe your |
---|
0:27:06 | you when your colleagues are writing a paper together and you're sitting in your office is |
---|
0:27:10 | different universities |
---|
0:27:11 | and you wanna talk to each other and the ideas to make it seem as if you're sitting around a |
---|
0:27:16 | see the around the same |
---|
0:27:17 | table |
---|
0:27:18 | um talking to each other |
---|
0:27:21 | so the way we are doing that is by |
---|
0:27:24 | capturing geometry of each person |
---|
0:27:27 | doing a court transformation to put them all into a common scene |
---|
0:27:31 | a life size scene |
---|
0:27:32 | and then you give each person a window on that's scene it's basically there display |
---|
0:27:37 | and uh each person gets a |
---|
0:27:40 | you know i |
---|
0:27:41 | own personal view of that scene |
---|
0:27:43 | um |
---|
0:27:44 | and uh people interact through the |
---|
0:27:47 | in this way preserving i gaze gesture direction and so forth |
---|
0:27:51 | but doesn't matter what that the projection is |
---|
0:27:53 | on on uh |
---|
0:27:55 | a flat |
---|
0:27:56 | surface or |
---|
0:27:57 | a two a multiple monitor situation or maybe even a curve |
---|
0:28:00 | screen so |
---|
0:28:01 | well we've done is build a a |
---|
0:28:03 | a |
---|
0:28:04 | wide field of view curved screen |
---|
0:28:06 | um and from a particular point of view make it appear is if |
---|
0:28:10 | uh uh vocal task is extended |
---|
0:28:12 | uh in space |
---|
0:28:14 | and then when we capture |
---|
0:28:16 | people's geometry using a depth can where that situated on top of the |
---|
0:28:20 | the screen |
---|
0:28:21 | then we can position those people around in space as if they're having |
---|
0:28:25 | a meeting so if you've never seen |
---|
0:28:27 | um |
---|
0:28:29 | what images from a that's camera look like |
---|
0:28:31 | this will give you |
---|
0:28:32 | you give you sense use up |
---|
0:28:34 | here's the still frame from a |
---|
0:28:36 | adept camera |
---|
0:28:38 | see you can |
---|
0:28:39 | render or uh render person from an arbitrary view |
---|
0:28:43 | okay so basically that's what we do capture |
---|
0:28:45 | geometry and texture |
---|
0:28:47 | of um |
---|
0:28:48 | of each participant |
---|
0:28:50 | place them in there's |
---|
0:28:51 | virtual world |
---|
0:28:52 | and then um |
---|
0:28:54 | what them collaborate so here's |
---|
0:28:55 | here's an example of what you might see if you were telling one of these meetings |
---|
0:28:59 | your |
---|
0:29:00 | collaborator sitting across the table from you |
---|
0:29:03 | uh |
---|
0:29:05 | maybe a on the wall on the right there some artwork it's glowing to reflect the mood of the conversation |
---|
0:29:10 | in the room |
---|
0:29:11 | on the back wall perhaps as a large active computer display that can be used for the |
---|
0:29:17 | uh for the meeting |
---|
0:29:18 | um a on the left wall here might be a window out on to |
---|
0:29:22 | the uh |
---|
0:29:23 | skyline of singapore in this case or wherever L C may wanna hold your meeting |
---|
0:29:27 | as other participants join the meeting |
---|
0:29:29 | um the people in the meeting can move around the table to make room |
---|
0:29:33 | people can bring in their own data |
---|
0:29:35 | other people may join the meeting and they come in from ordinary web cams or so so they don't actually |
---|
0:29:39 | have their dept associate with them but they can be represented as |
---|
0:29:43 | as a virtual |
---|
0:29:44 | displays here |
---|
0:29:46 | um |
---|
0:29:47 | data such as this what's showing in the centre of the table here can |
---|
0:29:50 | float above the |
---|
0:29:51 | the table and be manipulated and so forth so |
---|
0:29:54 | these are some of the things you can do |
---|
0:29:56 | um |
---|
0:29:57 | uh uh in this uh |
---|
0:29:59 | this scenario |
---|
0:30:02 | so that |
---|
0:30:04 | image of course um was |
---|
0:30:06 | i i didn't show was taken from one particular static point of view but as people move around |
---|
0:30:11 | uh |
---|
0:30:12 | the image is move so |
---|
0:30:13 | um here's a video that shows |
---|
0:30:16 | uh this the fact of motion parallax |
---|
0:30:21 | so by tracking the position of the camera in this case |
---|
0:30:24 | um you can change what is poor |
---|
0:30:27 | presented on and ordinary |
---|
0:30:29 | um |
---|
0:30:30 | display |
---|
0:30:31 | so that the peers as if there's some that's find the display |
---|
0:30:36 | oh this is just using motion parallax to give that sense |
---|
0:30:38 | depth |
---|
0:30:50 | the same can be done with a audio actually |
---|
0:30:53 | okay so you can |
---|
0:30:54 | uh |
---|
0:30:55 | do you head tracking |
---|
0:30:56 | by |
---|
0:30:57 | you know visually |
---|
0:30:58 | find out where where persons head is |
---|
0:31:01 | point |
---|
0:31:02 | and then um |
---|
0:31:05 | a table look up to find out |
---|
0:31:07 | the relationship between that person's head and uh |
---|
0:31:09 | and this |
---|
0:31:10 | and uh uh a virtual source |
---|
0:31:12 | get the H R T S for that and find out what's the signals |
---|
0:31:15 | that you want to each year |
---|
0:31:17 | similarly you know what the relationship of the head is to each of these loudspeakers |
---|
0:31:22 | and then you can |
---|
0:31:23 | or to |
---|
0:31:24 | transfer matrix invert inverted |
---|
0:31:26 | do some crosstalk cancellation |
---|
0:31:28 | and |
---|
0:31:28 | produce at these loudspeakers |
---|
0:31:30 | signals that depend on |
---|
0:31:32 | where your head is |
---|
0:31:33 | at |
---|
0:31:34 | uh so that the |
---|
0:31:36 | the perceived |
---|
0:31:38 | location of the virtual source stays put |
---|
0:31:41 | so it doesn't drift into one of the that the lots and the one of the speakers as you move |
---|
0:31:45 | towards one speaker |
---|
0:31:46 | apple |
---|
0:31:48 | so we've |
---|
0:31:49 | done experiments on different form factors as well |
---|
0:31:53 | this is an example |
---|
0:31:54 | of the |
---|
0:31:55 | of a wall |
---|
0:31:56 | where uh we've projected onto a whole a graphics screen the same kind of thing you might see in a |
---|
0:32:02 | high tech show |
---|
0:32:03 | you know that store |
---|
0:32:05 | window |
---|
0:32:06 | um |
---|
0:32:07 | and |
---|
0:32:08 | we try to make its |
---|
0:32:09 | a appear |
---|
0:32:10 | through motion parallax and stereo stereo parallax |
---|
0:32:14 | um that the person is standing in the same room with you |
---|
0:32:22 | so |
---|
0:32:23 | i want this |
---|
0:32:23 | take a |
---|
0:32:24 | five minute interlude here to talk about that the cameras because that's cameras at had a recent breakthrough |
---|
0:32:30 | in |
---|
0:32:31 | um |
---|
0:32:32 | in cost and performance |
---|
0:32:34 | so there are new sensor that's really of air are available uh very red to everyone here just like a |
---|
0:32:39 | uh a a webcam cam might be |
---|
0:32:41 | so let me tell you about them |
---|
0:32:43 | um |
---|
0:32:44 | you might have heard about the can act for X box three sixty |
---|
0:32:47 | it's a device |
---|
0:32:49 | like this |
---|
0:32:50 | um |
---|
0:32:51 | that makes |
---|
0:32:52 | use the game player |
---|
0:32:53 | uh the controller |
---|
0:32:55 | and what it was introduced in october |
---|
0:32:57 | last year |
---|
0:32:58 | it's sold |
---|
0:32:59 | eight million units in the next sixty days making it the |
---|
0:33:03 | uh a fast so link consumer electronics device in history |
---|
0:33:07 | reading it some position and the guinness book |
---|
0:33:09 | world records |
---|
0:33:11 | a |
---|
0:33:32 | oh |
---|
0:33:33 | hmmm |
---|
0:33:34 | hmmm |
---|
0:33:35 | and |
---|
0:33:45 | a so that's enough for that |
---|
0:33:47 | uh |
---|
0:33:47 | basically it's a |
---|
0:33:49 | it's a the camera |
---|
0:33:50 | okay |
---|
0:33:51 | so at every |
---|
0:33:52 | pixel it produces a their distance from the camera to something in the scene so it enables you to |
---|
0:33:58 | uh |
---|
0:33:59 | with do uh |
---|
0:34:00 | some skeleton analysis for example |
---|
0:34:02 | of where what people are doing enable you and labeling them to control |
---|
0:34:06 | the games |
---|
0:34:07 | so under the covers |
---|
0:34:09 | it's uh |
---|
0:34:11 | it's this kind of device we have |
---|
0:34:13 | um a regular |
---|
0:34:15 | rgb camera |
---|
0:34:16 | we have an infrared camera |
---|
0:34:18 | uh |
---|
0:34:19 | that's pretty much just like the rgb camera except that has a filtered front of it |
---|
0:34:23 | ooh allowing to see only infrared |
---|
0:34:25 | there's a infrared projector that projects |
---|
0:34:27 | and they'll pattern on the scene |
---|
0:34:29 | and by correlating that known pattern with the observed infrared image um |
---|
0:34:34 | you get a disparity at each pixel in the data |
---|
0:34:37 | also in this unit is a a |
---|
0:34:40 | uh design by even to even on you have who's |
---|
0:34:43 | possibly here |
---|
0:34:45 | uh |
---|
0:34:46 | and |
---|
0:34:47 | uh there's a motor or dsp unit U is P |
---|
0:34:50 | uh |
---|
0:34:51 | use P port so the motor tips the |
---|
0:34:53 | the unit up and down |
---|
0:34:56 | and all of this comes for a hundred fifty dollars |
---|
0:34:59 | so |
---|
0:35:00 | um |
---|
0:35:02 | it's not surprising that within two weeks after it was a |
---|
0:35:06 | it was released |
---|
0:35:07 | it was hacked into |
---|
0:35:09 | and people it up to their P C's |
---|
0:35:11 | and did all sorts of crazy things |
---|
0:35:13 | with it |
---|
0:35:14 | um there's a web here |
---|
0:35:16 | devoted to connect tax |
---|
0:35:18 | and |
---|
0:35:20 | by |
---|
0:35:21 | wow one month after release |
---|
0:35:24 | uh |
---|
0:35:25 | uh there were about ninety projects |
---|
0:35:27 | um um on that site |
---|
0:35:29 | uh |
---|
0:35:30 | in three months there work twenty four pages of |
---|
0:35:33 | the projects uh yeah as of yesterday there were forty seven pages the projects and these |
---|
0:35:38 | these are all crazy things like a um |
---|
0:35:41 | um for |
---|
0:35:41 | robot but |
---|
0:35:43 | uh navigation to um |
---|
0:35:45 | to seeing for the blind |
---|
0:35:47 | two |
---|
0:35:48 | greeting |
---|
0:35:49 | storefront windows that react to to people wandering in front of them uh and so forth and so on so |
---|
0:35:55 | if you're interested um |
---|
0:35:57 | in using this for some of your signal processing i invite you to jump in |
---|
0:36:01 | uh |
---|
0:36:02 | uh there is an open source uh driver or but |
---|
0:36:05 | it doesn't have any of the scale to tracking error or or eve ons uh |
---|
0:36:10 | uh |
---|
0:36:12 | mike array processing |
---|
0:36:13 | uh if you want that |
---|
0:36:15 | you can wait if few |
---|
0:36:16 | weeks uh |
---|
0:36:18 | i believe will be having a |
---|
0:36:20 | um non commercial |
---|
0:36:22 | uh S T K available for all of you to use uh |
---|
0:36:25 | free of charge |
---|
0:36:31 | so |
---|
0:36:32 | i talked about |
---|
0:36:33 | uh |
---|
0:36:35 | talked about how we were using depth cameras |
---|
0:36:38 | uh for |
---|
0:36:39 | burst of communication here's a here's an application that's very closely related |
---|
0:36:43 | and it will be actually released two |
---|
0:36:46 | um X box live gold subscribers |
---|
0:36:48 | um |
---|
0:36:50 | uh sometime this spring |
---|
0:36:52 | so i thought i'd show that to you |
---|
0:36:53 | it's called avatar connect |
---|
0:36:55 | uh rather than showing you an advertisement i've recorded my own video here |
---|
0:36:59 | uh this is corey she's talking to me on her |
---|
0:37:02 | right and to sash on her left |
---|
0:37:05 | her her images |
---|
0:37:06 | the image of her avatars |
---|
0:37:07 | uh in this picture in picture thing |
---|
0:37:12 | i |
---|
0:37:13 | i |
---|
0:37:15 | no who can see here avatars a her emotions |
---|
0:37:21 | so in addition to |
---|
0:37:22 | uh |
---|
0:37:23 | in addition to um still to tracking of arms we have to do facial expression tracking so |
---|
0:37:29 | you know who's uh |
---|
0:37:30 | uh uh when people are talking |
---|
0:37:32 | you have to figure out where they're looking so you can at intimate their avatars and so forth |
---|
0:37:37 | and you can imagine that um |
---|
0:37:40 | uh |
---|
0:37:42 | E there uh many other |
---|
0:37:45 | uh backgrounds you can use uh for this |
---|
0:37:47 | for this uh |
---|
0:37:49 | avatar can |
---|
0:37:50 | thing |
---|
0:37:50 | so you can do a uh |
---|
0:37:53 | a uh |
---|
0:37:54 | talk show for example with your friends uploaded to you to and so forth |
---|
0:37:58 | so you can imagine that as |
---|
0:37:59 | uh the avatars get more and more |
---|
0:38:02 | um |
---|
0:38:02 | sophisticated |
---|
0:38:03 | eventually we may move into any era where inverse of communication is something like a mass of multiplier video game |
---|
0:38:10 | where |
---|
0:38:10 | you know you enter you enter into this world |
---|
0:38:13 | um |
---|
0:38:14 | and you have terms are controlled by your actual motions your expressions |
---|
0:38:18 | and you're |
---|
0:38:19 | oh case alone let me |
---|
0:38:20 | um |
---|
0:38:21 | return to the second |
---|
0:38:23 | approach |
---|
0:38:24 | um this is this |
---|
0:38:25 | real or so called avatar like |
---|
0:38:28 | avatar movie approach |
---|
0:38:29 | um where you send a physical representative of yourself |
---|
0:38:33 | two a real space |
---|
0:38:35 | so this works well for so called and satellite meetings where there |
---|
0:38:39 | several people around you a real space like a real conference room |
---|
0:38:42 | and there are some remote attendees |
---|
0:38:45 | um called satellites lights and they sense some |
---|
0:38:47 | proxy in the me into the meeting |
---|
0:38:49 | so we call these embodied social proxies |
---|
0:38:52 | here's an example of an early |
---|
0:38:55 | uh |
---|
0:38:56 | early device |
---|
0:38:57 | uh |
---|
0:38:59 | a regular L C D used for the |
---|
0:39:01 | the face |
---|
0:39:02 | uh |
---|
0:39:03 | fisheye cameras and pan tilt zoom cameras used for eyes |
---|
0:39:07 | phone for mouth |
---|
0:39:08 | and years |
---|
0:39:09 | all of this is put on a cart |
---|
0:39:11 | is a computer |
---|
0:39:12 | wifi a battery backup and so forth so they can that end |
---|
0:39:15 | meetings for you |
---|
0:39:17 | and these are |
---|
0:39:19 | uh our current meeting |
---|
0:39:23 | we have four of these cards in this particular room |
---|
0:39:26 | uh one here one here one here and one out of sight |
---|
0:39:30 | we have collaborators |
---|
0:39:31 | um |
---|
0:39:32 | around the world john it's and silicon valley and over here's and cambridge |
---|
0:39:37 | england |
---|
0:39:37 | the you know the meeting room itself is in is in redmond washington near seattle |
---|
0:39:42 | um |
---|
0:39:43 | some of these are |
---|
0:39:45 | um on |
---|
0:39:46 | on cards that have to be wheeled in |
---|
0:39:48 | this one is actually robotic it walked through the door on its own |
---|
0:39:53 | the view from these carts of the room |
---|
0:39:55 | look like this |
---|
0:39:56 | okay so you get a wide field of view |
---|
0:39:59 | peripheral awareness of what's in the room |
---|
0:40:01 | and if you want to see it some detail like what's a a on the |
---|
0:40:05 | screen |
---|
0:40:06 | um |
---|
0:40:07 | you click on the screen the pan tilt zoom camera goes over there and gives you a high resolution version |
---|
0:40:14 | so we use these not only yeah for our own meetings but we've done studies on them across real |
---|
0:40:19 | groups |
---|
0:40:20 | that are |
---|
0:40:21 | using them so we deployed then in for different microsoft product development teams where one of the |
---|
0:40:27 | members of the team was remote |
---|
0:40:29 | we the plate them for an eight week period |
---|
0:40:32 | uh |
---|
0:40:33 | conducted interviews and surveys at the beginning and at the end to determined |
---|
0:40:37 | um |
---|
0:40:39 | whether people use these things |
---|
0:40:41 | uh |
---|
0:40:42 | and by |
---|
0:40:44 | asking questions on the surveys that are based on the seven point likert scale |
---|
0:40:48 | yeah um |
---|
0:40:49 | we determine meeting effectiveness awareness of social |
---|
0:40:52 | aspects by asking questions such as |
---|
0:40:55 | i think |
---|
0:40:55 | X has a good sense |
---|
0:40:57 | of my reactions |
---|
0:40:59 | or |
---|
0:40:59 | for awareness |
---|
0:41:00 | i'm where |
---|
0:41:04 | i'm aware of what X is currently working on and what is important to X work social aspects that as |
---|
0:41:09 | i have the sense of closest to |
---|
0:41:11 | and so by comparing this surveys that the beginning and at the end |
---|
0:41:15 | we can determine |
---|
0:41:16 | you know uh |
---|
0:41:17 | whether they've improved or not |
---|
0:41:19 | and |
---|
0:41:20 | um |
---|
0:41:21 | uh quite dramatically we see a lot of improvement uh a across |
---|
0:41:24 | all the four different groups that we put |
---|
0:41:27 | we put them into one also different uh |
---|
0:41:29 | category |
---|
0:41:34 | these are verified by user comments |
---|
0:41:36 | um |
---|
0:41:37 | when user for example |
---|
0:41:38 | so that um |
---|
0:41:40 | it actually succeeds in creating a workable allusion |
---|
0:41:43 | but the remote T member is in the room |
---|
0:41:44 | that overcomes the barrier |
---|
0:41:46 | physical distance |
---|
0:41:48 | and direct observation also showed that |
---|
0:41:51 | in contrast to |
---|
0:41:53 | the uh |
---|
0:41:54 | the audio conferencing that they get been using before |
---|
0:41:57 | is now allows rapid turn taking in conversation |
---|
0:42:00 | um |
---|
0:42:01 | following of what's going on the whiteboard and brainstorming |
---|
0:42:04 | resolving issues uh at the meeting instead of waiting for the next time the person |
---|
0:42:09 | uh a of is it |
---|
0:42:10 | um |
---|
0:42:11 | saving some trips |
---|
0:42:12 | and also assisting not native |
---|
0:42:14 | english speakers to understand what's have |
---|
0:42:18 | uh and all of all of the |
---|
0:42:20 | uh proxies were named |
---|
0:42:22 | and given hats |
---|
0:42:25 | and so they became |
---|
0:42:26 | part of the T |
---|
0:42:29 | these are not a new ideas um |
---|
0:42:31 | in the early nineties |
---|
0:42:32 | uh bill buxton then that be cell and a |
---|
0:42:35 | at their hydra system |
---|
0:42:37 | uh more recently paul of that the bed back um introduce the really cool uh |
---|
0:42:42 | volumetric display |
---|
0:42:44 | uh |
---|
0:42:46 | a few ks |
---|
0:42:46 | uh you and C |
---|
0:42:48 | it's been doing some work on |
---|
0:42:50 | and am at run X |
---|
0:42:54 | uh and |
---|
0:42:55 | there are tell a presence robots |
---|
0:42:57 | and they've even a an to the |
---|
0:42:59 | a boy to attend school even though he has some immune deficiency |
---|
0:43:03 | that was reported by C N and back in january |
---|
0:43:06 | and ieee spectrum and than your times last september both had cover articles |
---|
0:43:11 | on these tell a presence robot |
---|
0:43:14 | user comments in both of those articles feel pretty much the same things that we get also already observed so |
---|
0:43:19 | eric oh itself from |
---|
0:43:21 | ieee spectrum |
---|
0:43:23 | says that |
---|
0:43:24 | you know you participating is a row by you feel you get people's attention |
---|
0:43:28 | and there's a better sense of being there |
---|
0:43:30 | and |
---|
0:43:31 | mike bells there |
---|
0:43:32 | so you get the same kind of or interpersonal connection that you'd have |
---|
0:43:35 | um |
---|
0:43:36 | as if you were at the meeting |
---|
0:43:38 | a |
---|
0:43:39 | interestingly |
---|
0:43:40 | even in the one you know and all those cases |
---|
0:43:42 | in the new york times in and spectrum |
---|
0:43:45 | uh |
---|
0:43:45 | the device is for given names and they were given had |
---|
0:43:51 | are many issues |
---|
0:43:52 | uh |
---|
0:43:54 | save these one i went down to visit any but |
---|
0:43:57 | robotics in uh |
---|
0:44:00 | uh in silicon valley and found that they had one of their humanoid robots |
---|
0:44:04 | lashed to wall |
---|
0:44:06 | after had punched a big hole |
---|
0:44:08 | uh which are still visible in the wall |
---|
0:44:10 | a next to it |
---|
0:44:11 | so |
---|
0:44:12 | um |
---|
0:44:13 | there some safety issues with robots |
---|
0:44:15 | wifi coverage you know what happens when robots from |
---|
0:44:18 | walk out of |
---|
0:44:19 | at of range or run out of power |
---|
0:44:21 | um can make keep up with people who are walking |
---|
0:44:24 | you know how do they open doors or get on elevator |
---|
0:44:27 | you know you don't want people's hacking into your robot button taking it over |
---|
0:44:31 | um and their social issues like well do you want them to |
---|
0:44:34 | C better than humans here better than humans |
---|
0:44:37 | um what height should they be at is socially acceptable to |
---|
0:44:40 | to touch them and move them you know so there are many |
---|
0:44:43 | issues um including um |
---|
0:44:45 | how close should they come to looking |
---|
0:44:48 | human |
---|
0:44:49 | uh and maybe you've seen in ieee spectrum some of you should grows robots |
---|
0:44:53 | these are quite fascinating |
---|
0:44:55 | uh |
---|
0:44:57 | and the not just wax models they actually move |
---|
0:45:09 | i |
---|
0:45:09 | i |
---|
0:45:10 | oh |
---|
0:45:12 | i |
---|
0:45:14 | and so this is a gemini T K here is a |
---|
0:45:17 | is professor have wreck sharp |
---|
0:45:19 | at all berg university |
---|
0:45:21 | and apparently according to ieee spectrum has wife says that |
---|
0:45:24 | she prefers body number one |
---|
0:45:27 | but she's suggest that we should always send body number two to the conferences and stuff |
---|
0:45:33 | so don't be surprised if it future icassp cast you see you know some |
---|
0:45:39 | some robots wandering around |
---|
0:45:42 | so |
---|
0:45:44 | so far i've talked |
---|
0:45:45 | pretty much about |
---|
0:45:46 | two ends of a spectrum and one approach we've had |
---|
0:45:49 | uh these virtual |
---|
0:45:51 | you know everybody |
---|
0:45:52 | transports into to virtual space and on the other approach |
---|
0:45:55 | you uh transport into a real space through your proxy |
---|
0:45:59 | um um |
---|
0:46:00 | in some sense the first is about virtual reality which was |
---|
0:46:03 | uh |
---|
0:46:05 | promulgated by are and land here and the early eighties |
---|
0:46:08 | it's about embedding people into the computers world |
---|
0:46:11 | um |
---|
0:46:12 | the second one is about |
---|
0:46:13 | ubiquitous computing promulgated by mark wise or in the late eighties |
---|
0:46:17 | and so about embedding computation computational devices are computers |
---|
0:46:21 | in are world |
---|
0:46:23 | and so there's really um |
---|
0:46:25 | uh uh these are really at two extremes and i think what's really interesting is is what could be in |
---|
0:46:30 | the middle and the first time might became |
---|
0:46:32 | aware of that space |
---|
0:46:33 | was attending |
---|
0:46:35 | uh a a talk at stanford in that in the early nineties |
---|
0:46:39 | on um |
---|
0:46:41 | uh V V are male virtual reality |
---|
0:46:43 | markup language um it just been invented in the |
---|
0:46:46 | the inventors there were |
---|
0:46:48 | were discussing |
---|
0:46:49 | the virtues of it in showing as um |
---|
0:46:51 | how they had |
---|
0:46:53 | um |
---|
0:46:54 | made a model of the entire |
---|
0:46:56 | university and they were showing is how they could |
---|
0:47:02 | how we could um |
---|
0:47:03 | navigate their way |
---|
0:47:05 | through it |
---|
0:47:10 | and so they wander down the halls of the university and then came to a door |
---|
0:47:14 | of the conference room where we were sitting |
---|
0:47:18 | and |
---|
0:47:20 | i expected that they would just kind of open the door N |
---|
0:47:23 | inside we would |
---|
0:47:24 | you know we would see all of us sitting inside the room |
---|
0:47:28 | um |
---|
0:47:28 | and so i |
---|
0:47:29 | got a nervous feeling about oh maybe behind me through the door will come some giant eyeball ball and then |
---|
0:47:36 | there all be all these people behind a kind of looking at this |
---|
0:47:39 | so i realise that there's is big gap between |
---|
0:47:42 | uh |
---|
0:47:44 | the virtual reality part and and and the physical reality |
---|
0:47:47 | um and so that's an area that |
---|
0:47:50 | uh |
---|
0:47:53 | at scenario i think it'd be |
---|
0:47:54 | uh need a lot more exploration |
---|
0:47:57 | i'll just say briefly that we've been doing some some work in that area |
---|
0:48:01 | um |
---|
0:48:02 | we've called a parallel worlds that one point it's not overlaying real and virtual worlds on top of each other |
---|
0:48:07 | and the people to sort of cross back and forth between one and the other so how might |
---|
0:48:12 | people walk |
---|
0:48:13 | through plaza for example |
---|
0:48:15 | or tent |
---|
0:48:16 | no go to a museum or real these are real places how mike the attendees these remotely |
---|
0:48:21 | and |
---|
0:48:22 | uh experienced um remotely and have also have the people in these real places experience the remote people as if |
---|
0:48:28 | they were there |
---|
0:48:30 | uh |
---|
0:48:30 | i you know in the real space |
---|
0:48:33 | so |
---|
0:48:34 | we you know we'd had applications to attending weddings for example |
---|
0:48:37 | or trade shows and conferences and going to poster sessions how might you have |
---|
0:48:41 | a virtual person come to your poster and you could converse with that person as if they were there |
---|
0:48:45 | so the a lot of interesting signal processing is use how do you instrument the space to capture the |
---|
0:48:50 | the audit |
---|
0:48:51 | tori pardon the visual part |
---|
0:48:52 | um so you can represent them remotely |
---|
0:48:55 | and more |
---|
0:48:55 | a more difficult thing is actually how you |
---|
0:48:58 | rent their remote people into a real space |
---|
0:49:02 | so i |
---|
0:49:03 | want to include |
---|
0:49:04 | here |
---|
0:49:05 | um i've time talked |
---|
0:49:07 | uh |
---|
0:49:09 | mostly from a technical point of view about a of communication |
---|
0:49:12 | um here all just |
---|
0:49:14 | talk about |
---|
0:49:15 | uh this is societal need so |
---|
0:49:18 | climate |
---|
0:49:19 | energy and environment are are L |
---|
0:49:21 | the big words of the day |
---|
0:49:23 | uh i flew here |
---|
0:49:25 | uh from seattle |
---|
0:49:27 | it's five thousand miles |
---|
0:49:30 | why other five thousand miles getting back and the amount of C O two i've released into the atmosphere |
---|
0:49:35 | uh |
---|
0:49:36 | is equivalent to all my local transportation |
---|
0:49:39 | you know i've done this uh |
---|
0:49:41 | just for this week i've used up my years quota of local transportation |
---|
0:49:46 | uh |
---|
0:49:48 | uh probably all of the you know many of you of also flown from overseas |
---|
0:49:52 | um |
---|
0:49:53 | collectively i would say we probably released into the atmosphere coming to this conference |
---|
0:49:58 | about |
---|
0:49:59 | a thousand times |
---|
0:50:00 | of C O two |
---|
0:50:02 | so |
---|
0:50:02 | i don't think it's something we can afford really into the future |
---|
0:50:06 | um in terms of productivity |
---|
0:50:08 | you know i spent |
---|
0:50:09 | three days getting here for for a meeting so that |
---|
0:50:12 | ratio is not really good |
---|
0:50:13 | um but even on a day to day |
---|
0:50:16 | uh basis in at least in the us |
---|
0:50:18 | people spend close to fifty minutes per day on average |
---|
0:50:22 | uh |
---|
0:50:23 | uh commuting |
---|
0:50:24 | perhaps about that ten percent of their work |
---|
0:50:26 | their work |
---|
0:50:28 | um |
---|
0:50:28 | information workers though spend about fifty six percent of their time in communicating with other people |
---|
0:50:34 | um |
---|
0:50:34 | sixty percent of their time feel that they could do there |
---|
0:50:37 | job duties these just as well it's some remote location for example home so there |
---|
0:50:42 | there are things we can do about that |
---|
0:50:44 | and |
---|
0:50:45 | uh |
---|
0:50:46 | thomas friedman so the world is flat but it actually needs more flattening in today's economy we need to bring |
---|
0:50:51 | people to jobs and jobs to people |
---|
0:50:54 | in this is physical security |
---|
0:50:56 | i i guess the volcano one iceland lent started to rub thing again a but a year ago |
---|
0:51:01 | uh a little over your goal for period of three weeks |
---|
0:51:04 | it's uh |
---|
0:51:06 | cost the cancellation of a hundred thousand flights |
---|
0:51:09 | stranded it eight million people across europe |
---|
0:51:12 | uh many of you may have been among that group |
---|
0:51:15 | uh |
---|
0:51:16 | and uh cost the airline industry to one a half a billion euro |
---|
0:51:21 | so uh the economic damage is real |
---|
0:51:24 | um |
---|
0:51:25 | you remember |
---|
0:51:26 | uh i two thousand three was cancelled because of sars so |
---|
0:51:30 | if you know if there a viral out breaks |
---|
0:51:32 | yeah um they can shut down whole economies |
---|
0:51:34 | um |
---|
0:51:35 | uh uh not i mean is N |
---|
0:51:37 | earthquakes |
---|
0:51:38 | uh |
---|
0:51:39 | you know these things can also have a big |
---|
0:51:41 | uh |
---|
0:51:42 | a big um |
---|
0:51:44 | a a fact |
---|
0:51:45 | um and terrorist threats right |
---|
0:51:49 | to more traditional reasons for having uh tell a presence and numbers of |
---|
0:51:53 | um communication have to do with |
---|
0:51:56 | uh bringing families close together |
---|
0:51:58 | and then um |
---|
0:51:59 | pretty health care and education |
---|
0:52:01 | uh around the world |
---|
0:52:04 | so |
---|
0:52:05 | um |
---|
0:52:07 | i'll just uh |
---|
0:52:08 | mentioned that |
---|
0:52:09 | you know many of these |
---|
0:52:11 | national academy of engineering grand challenges |
---|
0:52:14 | um |
---|
0:52:15 | from |
---|
0:52:16 | uh |
---|
0:52:22 | having to do with a the global climate |
---|
0:52:24 | as well as um health care |
---|
0:52:26 | security is are all addressed by and by |
---|
0:52:29 | like tell a press |
---|
0:52:32 | so in conclusion um |
---|
0:52:33 | although |
---|
0:52:35 | visual communication has not really changed much in the last eight years |
---|
0:52:38 | the conditions are right do the convergence of |
---|
0:52:41 | affordable technologies and high social need for |
---|
0:52:44 | human communication to break through to new levels of them are given |
---|
0:52:47 | and uh the signal processing community in a unique position to be able to address |
---|
0:52:51 | uh the needed advances so |
---|
0:52:53 | i think we should embrace the opportune |
---|
0:52:56 | thank you |
---|
0:53:09 | thank you and that's in the a uh it it so that uh an exciting and uh informative a talk |
---|
0:53:16 | i I and the uh feel that we have deal |
---|
0:53:19 | then it faded it can having you do they bring that to okay about new have a yeah yeah |
---|
0:53:26 | how can you tell |
---|
0:53:27 | yeah yeah yeah yeah |
---|
0:53:29 | she |
---|
0:53:30 | anyway we have uh an opportunity or some uh a question in the floor |
---|
0:53:46 | are uh |
---|
0:53:48 | oh we have one at the back if you would got the mike lee |
---|
0:54:00 | well i'm and you think of this end so |
---|
0:54:02 | got |
---|
0:54:03 | yeah order |
---|
0:54:05 | you immersive it |
---|
0:54:05 | in case |
---|
0:54:06 | to touch and what else |
---|
0:54:08 | i in greater converter |
---|
0:54:10 | um feeling |
---|
0:54:11 | so probably very important but uh it's the least well understood |
---|
0:54:16 | there's some uh articles in the uh verse of communication issue about have tex |
---|
0:54:21 | um |
---|
0:54:22 | uh |
---|
0:54:25 | you know i i would say it's least well understood at this point O |
---|
0:54:29 | there's a lot of work to be done |
---|
0:54:35 | so uh |
---|
0:54:37 | basically when i was a a a a it be lot asking the little guys so |
---|
0:54:42 | oh |
---|
0:54:43 | looking at a them was station i ask them one question |
---|
0:54:46 | what about the band |
---|
0:54:47 | i mean |
---|
0:54:48 | you need a lot of they got to so and so one |
---|
0:54:51 | and so |
---|
0:54:53 | there are saying there are using a special line |
---|
0:54:56 | that's right |
---|
0:54:56 | so |
---|
0:54:58 | but everybody can these a special lines so |
---|
0:55:00 | i mean |
---|
0:55:02 | oh do you see that like a like that that's like this amount model of a got |
---|
0:55:05 | or the word you don't on so you're still basically but still |
---|
0:55:08 | you don't so a large amount of data |
---|
0:55:10 | and you need some basic the but well um |
---|
0:55:13 | bandwidth with capacities going to vary very over a very wide range uh |
---|
0:55:18 | and |
---|
0:55:19 | so |
---|
0:55:20 | you can do various |
---|
0:55:21 | uh i think to address lower band with |
---|
0:55:24 | so the avatar can act as an example where you just controlling |
---|
0:55:27 | um |
---|
0:55:28 | you're parametric avatar sending a series of parameters over |
---|
0:55:32 | over the line so it's much more like a |
---|
0:55:34 | uh |
---|
0:55:35 | you know |
---|
0:55:36 | a again |
---|
0:55:37 | um |
---|
0:55:38 | and you still get you still can get someone out of a margin and those |
---|
0:55:42 | situation so i think |
---|
0:55:44 | uh |
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0:55:45 | the amount of realism we'll just depend on how much bandwidth with you have available to you |
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0:55:49 | um and their strategies for |
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0:55:51 | are going down to lower band |
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0:55:56 | that's sufficient |
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0:56:08 | yeah well |
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0:56:09 | how much bandwidth with you need for different amounts of perception is |
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0:56:12 | uh is an area first |
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0:56:31 | a have that one should be taken this but more of line we have to for one last question |
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0:56:37 | oh okay okay i dean man |
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0:56:39 | one can not really right i |
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0:56:42 | you human you mean |
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0:56:45 | would you be able to you come and that share you |
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0:56:52 | um |
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0:56:53 | so no matter what technology we use |
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0:56:56 | there will be things that we just cannot not |
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0:56:58 | uh replace |
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0:57:00 | with human to human communication is that where you ask |
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0:57:02 | these |
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0:57:03 | so |
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0:57:04 | you know i i i suppose supposed just probably one of the good examples that's that difficult to do right |
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0:57:09 | now |
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0:57:09 | i |
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0:57:10 | i really can't say uh |
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0:57:12 | you do the future what |
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0:57:13 | whether smell and |
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0:57:15 | other things |
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0:57:16 | you know |
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0:57:17 | i mean i suppose eventually you just the jack to the matrix and put something the back of your brain |
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0:57:21 | and then |
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0:57:22 | uh |
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0:57:23 | replace everything |
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0:57:24 | uh you become a a brain in of that |
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0:57:27 | at that point |
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0:57:28 | uh but |
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0:57:29 | um |
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0:57:30 | what you lose |
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0:57:32 | philosophers last say we're all or or all ready brains |
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0:57:40 | sorry that's point two |
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0:57:42 | with |
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0:57:42 | hence |
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0:57:44 | okay we should uh i think uh it again and used to call thing to do |
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0:57:54 | X |
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0:57:58 | really |
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