0:00:16 | okay |
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0:00:16 | a |
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0:00:17 | the next oh is my talk |
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0:00:19 | and and this work was done in collaboration with the by to graduate students |
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0:00:24 | you moment and then and from and the goods there |
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0:00:27 | and motor G calm more from an eastman kodak research flipped |
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0:00:32 | um |
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0:00:33 | that time for the top basically all the to be simple i'm gonna start uh by giving good a fairly |
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0:00:38 | high level uh overview of the problem of you as can just sink case there are people may not be |
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0:00:42 | familiar with a |
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0:00:44 | and then i'll talk little bit about the this compressive demosaicing framework that the we have it to to do |
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0:00:50 | reduce recently |
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0:00:51 | and then not talk about colour frames for compressing |
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0:00:54 | compressed you missing |
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0:00:58 | so uh again a bit introduction to the problem of demosaicing mosaic |
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0:01:03 | um |
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0:01:04 | we are familiar with the fact that uh images |
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0:01:07 | at is the way human visual system perceive then uh requires three colour plane |
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0:01:12 | uh traditionally additionally red green and blue |
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0:01:15 | and |
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0:01:16 | fact if you wanna a capture the such images uh all these three color planes you let's roll need three |
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0:01:22 | uh C C D sensors in your come |
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0:01:25 | i the problem with this of course is that there is tremendous amount of course uh and also that size |
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0:01:30 | issues |
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0:01:31 | so i to the all the come as that uh uh with |
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0:01:34 | and a multiple C C D sensors |
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0:01:37 | so it turns out that um |
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0:01:39 | the vast majority maybe almost every single kind of that |
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0:01:42 | people have including the ones maybe in your i i've phone or i part of rubber |
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0:01:47 | a i actually uses only a single uh C C D |
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0:01:51 | uh |
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0:01:52 | says and the way this is uh don is basically a they put what's known is a colour filter already |
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0:01:58 | which literally it admits all the single |
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0:02:01 | colour per pixel in instead of |
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0:02:03 | capturing in three |
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0:02:04 | uh pixels |
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0:02:06 | so um |
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0:02:08 | traditionally additionally if you look actually if you are a lot to look inside the got of if you're a |
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0:02:12 | which we usually cannot not |
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0:02:15 | uh you'll see actually the and may each on the right |
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0:02:18 | uh uh is the one that is captured why the camera |
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0:02:22 | and uh you know this is a original image so let's really we do a you do not have access |
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0:02:27 | to all the colours that exist in the original image |
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0:02:30 | uh obviously the image that's kept it is very much dictated by and the nature of the |
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0:02:37 | colour for tell in colour pattern of that C F eight |
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0:02:40 | i the most popular or uh C F A it used or which was developed uh by X actually |
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0:02:46 | uh uh is known as the bayer filter out uh which should basically uses to green colours |
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0:02:52 | for every you read then a uh and a green but uh i'm sorry |
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0:02:55 | to green colours for a really right and blue pixel |
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0:02:59 | and in any to by two uh a block of range |
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0:03:03 | fact if you lose now uh you know all as in here looking at the and is just looks kind |
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0:03:07 | of green but you only doing to put a population |
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0:03:10 | how well but if you actually zoom and fact that the |
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0:03:12 | my presentation which was a powerpoint |
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0:03:14 | unfortunately for had some distortion |
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0:03:17 | if you zoom in actually at the zoom more could see the red and blue pixels in addition to the |
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0:03:21 | green |
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0:03:23 | okay so how do you actually do you mosaic the image i mean the problem due mosaic basically recovering the |
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0:03:28 | original red green and blue uh |
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0:03:31 | signal |
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0:03:32 | uh from what you have capture which just a single pixel a single colour per pixel |
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0:03:37 | well that are basically you know to type of |
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0:03:39 | redundancies and dependencies that exist in your uh to signal but you could exploit |
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0:03:45 | uh the first one which is the obvious one is to the spatial or the pixel |
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0:03:49 | i dependencies in here if you look at the |
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0:03:52 | but you capture in of the right |
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0:03:54 | the green and W blue obvious you have a lot of missing pixels and lot false |
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0:03:58 | a let's really could use any form of interpolation or some kind of smart |
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0:04:02 | frequency domain um |
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0:04:04 | prices to really fill in the gap |
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0:04:07 | uh that that kind of the is see that you can exploit is uh let's really the um |
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0:04:12 | depends is that exist among the |
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0:04:15 | the colours them self you know there is a fair amount of |
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0:04:18 | but done the see the so if you look at the red green and |
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0:04:21 | uh and blue channels uh in a tradition of people you go to a colour difference step of think will |
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0:04:27 | from there with that from a been compression standards |
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0:04:29 | and then to be able to also exploit that and uh i you get a just some form |
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0:04:34 | fact they've and uh of sparsity by doing that |
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0:04:37 | so you know i i don't know that are probably about ten maybe you know close to hundreds of |
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0:04:42 | you know do you more taking order them is that actually tried to solve this problem and try to recover |
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0:04:47 | the original red green is you know with different the variations on this |
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0:04:51 | you know theme |
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0:04:53 | um um just to give you a flavour about you know the challenges associate to this problem uh |
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0:04:58 | in a list take a look at |
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0:04:59 | what's really merging as |
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0:05:01 | we could call what the the economic canonical test image for that you music can problem |
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0:05:06 | uh this is known as the lighthouse image |
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0:05:08 | and particle that is this block which is the fancy sarah because has a very high spatial frequency |
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0:05:14 | as quite challenging actually to cover all the three colours |
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0:05:17 | uh you know from any new kind of colour of white or black or great |
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0:05:22 | "'cause" all close colours actually the are are present |
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0:05:25 | so this is an example like you |
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0:05:27 | uh some of the leading approach is already at approach is that are highly |
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0:05:31 | um |
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0:05:32 | um um a the and the literature |
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0:05:35 | and you could really see that our a fair amount of you know artifacts actually few trying to do that |
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0:05:41 | uh and the |
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0:05:43 | you know net really trying to criticise these particle to two approaches in how a just wanna give you uh |
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0:05:47 | flavour |
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0:05:48 | uh for the you know the challenges that you really could phase despite the fact that you know these approaches |
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0:05:53 | are the based on very sound |
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0:05:55 | uh i know that skull and theoretical a frame or |
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0:05:58 | uh the are actually approach approaches which do uh uh uh better uh are good be much better |
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0:06:03 | and again i just you want to to highlight like you know some of the challenges you could see and |
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0:06:07 | these are examples |
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0:06:09 | a a of uh some of that affects because |
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0:06:12 | so how could we map the problem of you mosaicing to confront sensing well um it's relatively easy actually from |
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0:06:18 | in principle uh i |
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0:06:20 | you know them uh the problem doom as a king you you basically doing |
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0:06:24 | compressed sensing in the sense that you are |
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0:06:27 | do compress a same by factor of three |
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0:06:29 | and uh you could look at your account not a C F A and that to present or sensing metrics |
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0:06:35 | in |
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0:06:36 | and the compressed sensing setting |
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0:06:37 | and uh you are made you could you know uh choose any sparsifying kind of dictionary |
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0:06:43 | uh that you'd like an try to recover the signal uh you know based on that |
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0:06:47 | um |
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0:06:48 | the that be an but if you work actually apply compressed sensing to this problem |
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0:06:52 | uh |
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0:06:53 | nevertheless a you know especially if you focus on the fact that |
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0:06:57 | the kind see if a something you cannot not do much about |
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0:07:00 | and most of the work really been done in the context of using |
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0:07:04 | the um |
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0:07:05 | uh the they are packed them |
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0:07:07 | uh by the way uh actually really emphasise you know the |
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0:07:10 | this project or |
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0:07:11 | uh has |
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0:07:13 | looked really horrible |
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0:07:14 | colour |
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0:07:15 | artifacts so |
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0:07:16 | i we have a lip college as i'm you could tell this is not an image processing conference so |
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0:07:21 | um at anyway |
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0:07:23 | maybe we'll |
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0:07:24 | one be the same token i are people |
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0:07:26 | and i i any right so um |
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0:07:28 | so the |
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0:07:31 | in here these supposed to be yeah you know green but they look like a at any anyway |
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0:07:35 | so given that the C F is actually is given you that is not what you could do about the |
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0:07:39 | of the focus is on |
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0:07:40 | you know what is really the sparse of a sparsifying dictionary right here |
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0:07:44 | so uh the lead and work and the say it really been don uh at is my opinion by uh |
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0:07:49 | more well uh jewel and or L and uh some of his colleagues |
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0:07:53 | well the actually the a a a whole bunch of all learning |
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0:07:56 | a a line i'm sorry learning link dictionary all go them uh that actually tried to uh figure out what |
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0:08:02 | is the optimal |
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0:08:03 | diction there's the sparse one of the could use in order to recover the colours |
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0:08:07 | and they have a whole bunch of uh you know techniques uh a some of them uh uh the most |
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0:08:12 | actually problem the one and the like this one |
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0:08:14 | the coloured learned simple to a sparse coding a less |
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0:08:17 | i C |
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0:08:18 | and this is some of the results this is some of the are it was also actually to see some |
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0:08:22 | artifact and got improve significantly |
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0:08:24 | through a last |
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0:08:25 | i C |
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0:08:27 | so um this approach even this learning approach actually is |
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0:08:31 | um a i a is a quite promising still has a whole bunch of problem |
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0:08:36 | uh in fact a this particle image and i'm not sure of men a built to zoom but |
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0:08:40 | uh in here uh yeah to look at the snow at and i believe i have an image yes |
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0:08:45 | and that if you can see it but this is the original actually snow |
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0:08:48 | and this is the a cover of through this out them on you know sparsifying dictionary and |
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0:08:52 | hopefully "'cause" see that our uh some fair amount of facts actually the convolution and white |
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0:08:58 | uh you know so the the two colours rule not be recovered |
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0:09:03 | so um so what we have developed act is an alternative framework which we call compressive demosaicing K and it's |
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0:09:09 | it's fairly simple actually |
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0:09:10 | uh again but i apologise this is supposed to be green you know maybe it's it's is gonna some be |
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0:09:15 | people's eyes but |
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0:09:16 | so in here uh basically you could be the image or presented through three matches is that a green and |
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0:09:22 | blue |
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0:09:22 | and these forty three images are are being uh multiplied through this uh as in a simple point wise multiplication |
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0:09:30 | uh had the are the top a multiplication by three different uh mattress mattresses |
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0:09:35 | and we have a linear combination uh to present the measurement that we actually have |
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0:09:40 | so um if you put everything together in terms of metrics for you could the vector or an image that |
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0:09:45 | the vector right the are red green "'em" we'll that you're trying to recover |
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0:09:49 | and this uh |
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0:09:51 | uh |
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0:09:52 | multiple uh multiple just as an here they are present really the different for presentation of your sense |
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0:09:58 | and didn't of what you capturing |
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0:09:59 | this represent present of course a little bit the more general |
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0:10:02 | you know a a a a framework contains of it does not have to work it with the bayer pat |
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0:10:06 | and but you you could capture any kind of pat then |
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0:10:09 | the the same time you're actually i i i'd hearing to the constraint which is very important for the problem |
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0:10:14 | you was aching |
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0:10:14 | which is capturing all a single |
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0:10:17 | colour or pixel |
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0:10:18 | and a but important distinction there that colour that you capture lack you has to belong to that article pixel |
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0:10:24 | you cannot do and any linear combination anything |
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0:10:27 | that's why you C Ds match this is actually they are gonna |
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0:10:30 | so this is a very important constraint that is not much you could do a what |
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0:10:33 | and that there was you cannot not generalise |
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0:10:36 | this matrix anymore |
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0:10:37 | uh that's the most general could have |
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0:10:40 | okay so um |
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0:10:42 | so basically in a few uh |
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0:10:44 | uh a you know |
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0:10:45 | a to this kind of framework which is a a of simple now uh the idea is to go to |
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0:10:50 | the rgb vector eyes an agent tried to replace a basically with the sparse representation as we have done before |
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0:10:56 | but is no or you not much new they are so now we could represent |
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0:10:59 | some kind of frequency or presentation all the different |
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0:11:03 | coloured the R G and B |
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0:11:05 | and now we could actually use different uh dictionary so if you put everything together again |
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0:11:09 | um uh uh now we have again you C cfa image or C F i'm sorry uh at tricks which |
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0:11:15 | is sense the metrics and then you have |
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0:11:17 | you're a sparsifying dictionary and now we have the flexibility of using different dictionaries actually for different colour planes |
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0:11:23 | uh if you wish to |
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0:11:25 | um |
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0:11:26 | now uh |
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0:11:27 | up to this point actually um you know that is really not much significant improvement if you try this kind |
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0:11:33 | of framework which is really very simple and you could of course go and try to |
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0:11:37 | uh find the sparse error back to sell |
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0:11:40 | the biggest problem of this approach actually and in general are in fact it's if you still |
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0:11:44 | uh operate and a three dimensional colour space and does out of its our G V or Y V |
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0:11:51 | then you really not exploiting the |
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0:11:54 | the uh |
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0:11:55 | core correlation among the different colour planes and more specifically you really cannot get much sparsity |
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0:12:01 | so this this uh back to to self it's actually sparse is not sparse in a |
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0:12:05 | so what we have done actually was started to expand these uh you know the are uh |
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0:12:10 | atoms if you all |
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0:12:12 | and too much larger a you know a a dictionary what we could act start to look at colour that |
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0:12:16 | you know sometimes i in colours that that yeah uh oh what i do not see |
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0:12:20 | so this an example you what we have used in our uh in know a little work |
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0:12:24 | where we have used the you know |
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0:12:26 | more than three colours and this colours actually you could |
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0:12:30 | uh design and uh using a a you know classical uh |
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0:12:34 | at a for main a frame or try to achieve you know maximum uh in |
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0:12:40 | uh now this is kind of a little uh you know like the go for um |
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0:12:45 | the more general framework that uh you know we are uh focusing on in this particular |
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0:12:51 | you know um uh paper in here |
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0:12:53 | uh this just to show that a cook results about two what happened when you start use compressive and demosaicing |
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0:12:58 | again components some of the traditional approaches |
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0:13:00 | and a see actually the of a fair amount to the artifacts actually got a a a a reduce or |
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0:13:05 | in fact eliminated |
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0:13:06 | this still like just some problems here that a point total bit later and the talk |
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0:13:10 | so um what you have that actually can generalising this compress you mosaic can by uh a working got it |
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0:13:15 | uh a little bit more of broad or framework |
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0:13:19 | and what you're proposing is really to have |
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0:13:21 | this clear distinction between two type of sparse fine |
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0:13:25 | dictionary is one of them for |
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0:13:27 | uh the spatial or than the C another one for for the colour then that's |
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0:13:31 | so this is the overall all kind of frame can the question here |
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0:13:34 | if you are given the counter a cfa |
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0:13:37 | and that's assume you could use any spatial sparse to find the channel and here really you could use anything |
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0:13:41 | including |
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0:13:42 | a dictionary that you could learn uh |
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0:13:45 | uh a line i real time or off |
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0:13:48 | so the question is uh you know what can you do with the colour sparsifying dictionary |
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0:13:53 | so with that uh and place and of for going back to the you know kind of the more general |
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0:13:57 | phone we started it |
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0:13:59 | so uh what we could do actually we could start to look at the different |
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0:14:04 | spatial frequencies |
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0:14:05 | with the rgb uh you know vector that we have a uh a uh a a i |
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0:14:11 | and |
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0:14:13 | if we pick any uh either frequency component spatial frequency component of these uh are rgb colours that we trying |
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0:14:19 | to model present |
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0:14:21 | or or could pick any actually frequency band doesn't have to be a only a single frequency component |
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0:14:26 | then uh this for a spatial frequency you could actually tried to sparse if fight |
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0:14:31 | by using you know uh uh as many colours looks really as you like |
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0:14:35 | and hopefully that will give you more sparse solution and that will also help you |
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0:14:39 | compressed sensing solve to actually find the sparse solution |
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0:14:42 | uh you know will bit better |
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0:14:44 | so uh now this particle or uh |
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0:14:47 | you know a a few and here the this is for one or what a particle or spatial frequency that |
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0:14:53 | um |
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0:14:54 | a that we have |
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0:14:55 | if you put everything together you could actually have |
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0:14:58 | uh all your rgb top let's |
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0:15:01 | or all different to spatial frequencies |
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0:15:03 | and just the number of spatial frequencies you could have could be as many as a list what is uh |
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0:15:08 | uh as you want to it's a function all of the spatial frequency that you have used |
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0:15:13 | uh just parts why or i'm and that's could be D you could be way of what could be of |
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0:15:16 | an over complete |
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0:15:17 | and for each of them what's really could have you on colour dictionary |
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0:15:20 | so could have different colour different colour presentation here |
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0:15:23 | so uh uh these different to color frames stand represent your uh a new set of the chin that you |
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0:15:29 | could use |
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0:15:30 | and they could be combined of course uh with the sparse representation that |
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0:15:34 | each of them will be view uh different |
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0:15:37 | spatial frequency representation presentation of sparse representation |
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0:15:40 | so uh uh for put everything together and here actually uh you had this uh uh a to six which |
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0:15:46 | include all the frames |
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0:15:47 | and then and this is need to be combined actually with the permutation metrics in fact just to give you |
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0:15:52 | a matching between or spatial |
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0:15:54 | frequency or meant and you're frequency yeah a colour uh |
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0:15:57 | frequency range me |
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0:15:59 | so um |
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0:16:00 | now if we put the again everything together uh so what we have |
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0:16:04 | uh for for a given a spatial frequency uh uh a sparsifying dictionary dictionary's |
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0:16:09 | and giving also see C F A |
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0:16:11 | we could represent present or now uh colours sparsifying find dictionary as combination of open imitation metrics |
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0:16:17 | and as a a a a and a colour frame uh and the colour frame is actually as i showed |
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0:16:23 | this would kind of a able uh with |
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0:16:26 | uh diagonal type of metrics |
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0:16:28 | and of that of this is now your overall the sparsifying dictionary |
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0:16:32 | is really combination of three mattresses as one of them is the spatial |
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0:16:36 | uh as sparsifying dictionary that other one is the permutation metrics and the third one is you colour frames |
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0:16:41 | and metrics |
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0:16:42 | uh are more familiar perspective for compressed sensing is your projection matrix is really consist of four different mattresses |
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0:16:49 | the sensing matrix |
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0:16:50 | spatial |
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0:16:51 | ugh permutation and then the colour frames |
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0:16:54 | so now basically this reduce the problem simply |
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0:16:57 | once you model this way |
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0:16:59 | you have your P and all you do is basically look for your sparse a solution already could use a |
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0:17:03 | one or a minimization of course you know a lot so basis pursuit |
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0:17:07 | one of our uh you prefer |
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0:17:09 | so uh the cook think about the simulation results so what we did actually of course you know as i |
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0:17:13 | mentioned |
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0:17:14 | with the colour frames you could actually designed a color frame for every single spatial frequency |
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0:17:20 | uh for example if using dct or only have |
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0:17:23 | you know let's say in this example sixty four possible |
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0:17:26 | color dictionaries you could use |
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0:17:28 | each dictionary could be of different number of of atoms if you want |
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0:17:32 | or basis vectors |
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0:17:33 | uh what you have done actually we all the design of three bands |
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0:17:37 | uh called the for three band so the for the first and most important one what is the D C |
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0:17:41 | one |
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0:17:42 | and one interesting characteristic of the D C one uh is the fact that is is always positive |
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0:17:47 | so that is no uh uh uh |
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0:17:49 | you know a good reason to really have your or uh |
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0:17:53 | you a basis vectors and that dictionary called diction or to go beyond just the the positive or |
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0:17:58 | so that's what we focus on there |
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0:18:00 | and also a a of course very important that include the luminance |
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0:18:03 | and in jail or the more colours the maria |
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0:18:06 | a this is you know of an extreme examples of all back you know colour atoms that you could use |
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0:18:11 | and such dictionary |
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0:18:12 | uh you know we want to uh up to like sixty four different colours in fact but um you know |
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0:18:17 | you we do not need that |
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0:18:19 | and what we end up |
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0:18:20 | well using good uh something like this which is always seven and or nine maybe up to twelve |
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0:18:25 | to be you know practical and also um you know what you find don't actually works |
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0:18:29 | you know quite well |
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0:18:30 | now the second band which we call it a band or sometimes you "'cause" you know arguably call will medium |
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0:18:35 | band |
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0:18:36 | and here of course now we have positive and negative |
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0:18:39 | in general depending on what your spatial frequencies are but if you use T |
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0:18:43 | then you have positive or negative values |
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0:18:45 | then you only need to expand the whole uh you know uh |
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0:18:49 | a three dimensional space |
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0:18:50 | and you could basically use really anything get from P T a for a normalization of free T and this |
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0:18:55 | is really an example of |
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0:18:57 | a colour frame that you could use |
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0:18:59 | uh and again you |
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0:19:01 | but could from media an optimize it using in a uh in a different technique |
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0:19:05 | and last but not least is the high frequency uh bad |
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0:19:09 | and here actually uh in fact you don't need much |
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0:19:12 | uh |
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0:19:13 | uh colours to use uh uh and a fact if used too much colour could get some colour artifacts |
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0:19:18 | so only uh |
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0:19:20 | you know few colours in fact some of the our experiments we all use a single back that would just |
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0:19:24 | a low men and to you know quite fine |
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0:19:27 | so this is kind of an example for the high frequency one |
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0:19:30 | so if you put all the three colours band this a basically but you get |
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0:19:33 | uh this is some of uh uh the simulation results are we're getting this the original image |
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0:19:37 | "'cause" see this at which is kind of a challenge one for some of the leading approaches |
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0:19:42 | "'cause" you some call aspect here |
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0:19:44 | uh that will while guy actually you know does very just job but in fact if to look at a |
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0:19:48 | little bit in here very hard to see that are some artifacts |
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0:19:51 | in our case uh you know seems like we do some of those out the to since some of techniques |
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0:19:56 | uh this is again that's no uh region |
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0:19:59 | uh uh you can see those are track that type point that they are actually |
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0:20:03 | maybe again pretty hard to see "'em" sorry here |
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0:20:05 | but uh if you look at a show no oh no real monitor um most of this out to face |
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0:20:10 | got to eliminate |
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0:20:11 | uh this is there a again then it or S uh like house image |
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0:20:15 | seems to reconstruct it fairly well |
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0:20:17 | um i don't to deceive actually and the sense that you know the this problem still quite all there is |
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0:20:22 | still a lot of problems actually in here i was supposed to assume but that can do it |
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0:20:26 | "'cause" it don't have the power point |
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0:20:27 | and if you look at the fancy at actually there's a fair amount of artifact in our case |
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0:20:32 | and also on the on line running |
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0:20:34 | so um uh in conclusion basically um what we have uh is |
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0:20:39 | this a new for mark where we capture out making that clear distinction between |
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0:20:43 | spatial sparsifying dictionaries and colour sparsifying find dictionaries |
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0:20:47 | seems that uh were able and most of the techniques actually that use compressed sensing |
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0:20:52 | uh to the denoising problem are able to recover most of the colours not all of the colours |
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0:20:57 | nevertheless we believe that is still to the someone of actual challenges this is really by for uh and on |
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0:21:02 | so problem |
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0:21:04 | and are many good reasons for that and |
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0:21:06 | with that all stop and |
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0:21:10 | oh open for questions |
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0:21:26 | there are no questions |
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0:21:27 | ooh |
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0:21:30 | one question |
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0:21:31 | and i i i found you |
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0:21:34 | uh the um |
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0:21:36 | the the you you be or a new uh |
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0:21:38 | reference thing this endangering dictionary four connor |
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0:21:42 | for car and i think is not |
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0:21:44 | but |
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0:21:45 | there were or an or dimension of connery used three |
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0:21:48 | i G B three |
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0:21:50 | and you would uh i'm not that the mission of the of space |
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0:21:54 | oh no it's not |
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0:21:55 | but not |
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0:21:56 | a you use a um more than three uh uh |
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0:21:59 | con uh vector is to represent the connor |
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0:22:02 | kind space |
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0:22:03 | but |
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0:22:04 | uh no the problem is |
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0:22:06 | uh if you we now uh uh |
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0:22:09 | increase the about there's the number of the vectors |
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0:22:11 | and the car space |
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0:22:13 | you also something uh |
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0:22:15 | i nice and are the the the lance of the vector the back to as in this sparse |
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0:22:19 | it's in that |
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0:22:20 | the last of this past are |
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0:22:22 | uh and that maybe are |
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0:22:25 | make the optimization |
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0:22:27 | a a problem a house C |
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0:22:30 | more complex |
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0:22:31 | yeah a more complex |
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0:22:32 | no that's very true that's why actually wanna just |
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0:22:35 | select than a the right number of of colour frames and he do not when over do it |
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0:22:39 | and fact this is one of the problems we kind of work all right now which is trying to figure |
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0:22:43 | out what is the optimal number |
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0:22:45 | and many of the result i just presented this uh is a you know we can of gain by experience |
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0:22:50 | and somebody body will charge of problem to figure out a mean definitely for example for the high frequencies you |
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0:22:54 | do not twenty use |
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0:22:56 | to many colours we could you see artifacts right the way |
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0:22:58 | aside from the fact that it's complexity so you |
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0:23:01 | uh you lots of the like to do not twenty use |
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0:23:03 | you know |
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0:23:03 | to many colours and the something |
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0:23:06 | stinks |
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0:23:11 | okay are no more questions were move to |
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0:23:14 | the last but not least talk by |
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0:23:16 | professor about work can see |
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