a good morning

i'm gonna present

in your approach or relatively new approach to extract i-vectors

the idea is to extract phonetically compensated

i-vectors

by using my scenery that is quite close to the g a the jfa must

ignore e

so

it's

the nn will be involved a slightly differently than just under two or three ways

meaning of a bottleneck approach

or the use the use of the d n n's

instead of ubm

in this case we gonna use the ubm

and

we consider remote these model as a probabilistic extension to the subspace

gmm

and the core of the idea is to treat the phonetic variability a side and

nuisance variability

and

we assume for it to do that we assume that at each frame

a week this super vector that corresponds to each frame to each observation can be

decomposed

into an i-vector by corresponds to the combination of speaker and channel

and

plus

and which an analysis variability that captures

the phonetic variability

k and that's where the d n and games

can't and that provides an extra supervision

okay so my telling us which seen on is probably

i which corresponds to this particular frame

probabilistically of course

we form of the variational bayes algorithm to train the model

and

practically estimated to subspaces

and

as it all you the nn provides these extra supervision

which differentiated from the channel factors that we have enough jfa model so please come

to the possible to discuss the