0:00:00well i already to design a like each of these games so instead of just
0:00:09okay well we have the class school that all worlds
0:00:16so we or
0:00:18everything this
0:00:23get
0:00:25it is a one and a workable different have one and a professor at first
0:00:32and then used to design and id problem of designing technology
0:00:36i also run a nonprofit call this way which is again summary space where we
0:00:42develop stuff and then my lifetime examine executive director design this new models for clustering
0:00:49cluster learners and you six created twelve great public school that opens new york city
0:00:58in fall two thousand nine and it's a school that have that headlines for digital
0:01:02cameras
0:01:03and all that needs is that we believe that kids can and you learn a
0:01:06different way to fight off and o access to digital media and access to thank
0:01:12you words and that if we know that marine outside of school matters agree that
0:01:18capability to learn well since we have to pay attention
0:01:24so it's a school that from the ground up has been designed to leverage the
0:01:28kind of digital white kids
0:01:29and it also looks at the notion of how games work is learning system and
0:01:33is developed a pedagogical approach on that delivers will be called gamelike ready
0:01:38and all that uses that capture dropped and complex challenge based contact that they have
0:01:42no we're doing this all the beginning of ten weeks
0:01:46and then not ten we structure what we call dimension is broken down into a
0:01:50series of smaller challenges that scaffold and really engaged acted and learning how to do
0:01:55something that will allow them to solve that
0:01:58and you realise
0:02:01we might be useful now from a uncertainty set
0:02:08really for maybe
0:02:11scrounged replying to prove that game designed to help
0:02:16the deeper
0:02:18and more abstractly about everything else and that we feel that
0:02:24the thing about given this time is that that's this generation's just system only
0:02:30means and or one
0:02:32just likes a number of the hundred usability studies
0:02:37however as possible
0:02:40i don't know some means to
0:02:44how cues
0:02:45social role playing game
0:02:49a lot concerns that parents have only start talking about games is a concern around
0:02:55competition
0:02:57and a concern around edges of kind of as incentives and more
0:03:00and what they get worried about is there's this game stuff for kids get addicted
0:03:04and all they wanna do is get better
0:03:07instead we try to strike a balance but not to say that what what's really
0:03:11also about that is that kids are driven to get better i one thing games
0:03:15do very well as they understand how do we identify as players
0:03:20so we want to get timing and i
0:03:29so the way that our curriculum a structure it is mission in that space so
0:03:33it actually build a natural from online gaming and the ideas that was actually get
0:03:38further
0:03:39as you down because you're actually developing tools and about knowledge and the volume experiences
0:03:43and the goal is that you actually can move to these questions we can see
0:03:47that one prior they're proceeding through is not true some kind of challenge and they're
0:03:51getting closer to some kind of and goal and we found that that's very motivating
0:03:55for that they know where there i
0:03:57you know how for that comment i know what they need to
0:04:01games i is not just sitting in front of the hearing heating gain for some
0:04:06events leading ones or something like this is
0:04:10all about final in there and figuring out all these things and make a good
0:04:15k to the big ideas that has been working on all here one is ideas
0:04:20of teamwork and collaboration which we think it's the central scale on the twenty first
0:04:23century been able to
0:04:25and not only work together with somebody that have a specific expertise table you know
0:04:30able to talk with someone about that share with something about that in kind of
0:04:33cool build something together the secondly the is around this idea of multi modality okay
0:04:39been able to be you can encounter tax
0:04:41and stories and image making it a lot of different kinds of you know this
0:04:46trimester in the sports for the mind class which is one of the central systems
0:04:50thinking classes were kids are making gains as a way to learn about system we
0:04:55decided to work on it kind of translation project so their study no story that
0:05:00he stops tables
0:05:01and we're looking at what is the take to translate the components of the story
0:05:05into why three d game environment and so we're moving from things like a static
0:05:10page into an environment where the kids have created a and class two characters they've
0:05:16built set
0:05:18i and then the final exhibition is the kids will in this three game perform
0:05:22the story live so it's a little bit like a virtual figure performance of a
0:05:27story that has come from kind oral tradition on of storytelling to printed page neutral
0:05:32graphic novel format now what you came
0:05:37i think that
0:05:38design thing t is actually a way of looking at the world it's the way
0:05:42of looking at the world as someone who with active in thinking about how to
0:05:45solve problems
0:05:46is active in analysing can understand how this work that the greatest and
0:05:51they have to look at but generally
0:05:53so we these kids are gonna grow up
0:05:55three working are selected design
0:05:58it doesn't mean that they're all gonna want me designers professional i
0:06:02we would a imaginable that some of the visible step in several of the twenty
0:06:06two scientists
0:06:07pointing writers
0:06:09wanting to be musicians wanting you wanting to be whatever but they still
0:06:13perspective on how they look at the world
0:06:16in that will inform any discipline that they go into
0:06:21if a part of everything we're doing this for trying to help kids understand how
0:06:26to in charge of their own marine
0:06:28and continue to grow as learners across your life because we just understand that's critically
0:06:33important these data are not gonna graduate enter a job but not job why they're
0:06:38gonna need to that
0:06:40we can have to learn you think constantly in so that the type of were
0:06:44working graduate